

Once you get past all these niggles though, the adventuring is as fun as it gets. (Also see: Bethesda at E3 2016: Dishonored 2, Quake Champions, Skyrim HD, and More ) It’s tolerable in the likes of Fallout 4 - what with a newer version of the Creation Engine and such - but in a game that’s this old, you’d think there would be some advantages of better console hardware that could be utilised.

Whether you’re entering a house, cave, palace, or a shop, regardless of the structure you find yourself entering or exiting from, you’ll be greeted by a loading screen. Coupled with this, the menus aren’t as responsive as they should be, and while Skyrim’s inventory management is easy enough to use, we were wondering what stopped Bethesda from allowing you to see what weapons and armour you equip your warrior with this time around.Īnd before you ask, yes, the game still doles loading screens liberally. Although it remained stable for most part, there were one or two minor slowdowns during the game’s assassination animations. The difference between the two is so vast that you’d think you were playing two different games.Īnother concern that is not as pressing is the frame rate. However, when you find yourself indoors, particularly in the game’s many dungeons or caverns, it doesn’t exhibit the same level of visual fidelity. Changes from day to night happen more smoothly than in other open-world games, and weather effects from rain to snow to sunlight all add to the immersion. Its snow-capped peaks and vast meadows are great to look at. Outdoors, Skyrim Special Edition is stunning. Unfortunately, the visuals of the game also show the same half-hearted approach. (Also see: The Elder Scrolls Travels: Oblivion PSP Impressions - Could Have Been Epic ) It could be forgivable for a new game, but you would think that after five years these problems would be addressed. This is after applying a 636.1MB day one patch which according to the notes brings “general optimisations” to the game. Characters literally merge into tables instead of sitting on chairs, and entire segments of dialogue sometimes freeze, making the lack of polish is obvious. Yes, some of the many issues from half a decade ago have found their way into this edition of the game. (Also see: Skyrim Special Edition PS4 Day One Patch Is 636.1MB )
